Commit 92fc452b by cahrens

Change the wording of problem steps to follow Given, When, Then... convention.

parent 298417c7
...@@ -3,71 +3,71 @@ Feature: Problem Editor ...@@ -3,71 +3,71 @@ Feature: Problem Editor
Scenario: User can view metadata Scenario: User can view metadata
Given I have created a Blank Common Problem Given I have created a Blank Common Problem
And I edit and select Settings When I edit and select Settings
Then I see five alphabetized settings and their expected values Then I see five alphabetized settings and their expected values
And Edit High Level Source is not visible And Edit High Level Source is not visible
Scenario: User can modify String values Scenario: User can modify String values
Given I have created a Blank Common Problem Given I have created a Blank Common Problem
And I edit and select Settings When I edit and select Settings
Then I can modify the display name Then I can modify the display name
And my display name change is persisted on save And my display name change is persisted on save
Scenario: User can specify special characters in String values Scenario: User can specify special characters in String values
Given I have created a Blank Common Problem Given I have created a Blank Common Problem
And I edit and select Settings When I edit and select Settings
Then I can specify special characters in the display name Then I can specify special characters in the display name
And my special characters and persisted on save And my special characters and persisted on save
Scenario: User can revert display name to unset Scenario: User can revert display name to unset
Given I have created a Blank Common Problem Given I have created a Blank Common Problem
And I edit and select Settings When I edit and select Settings
Then I can revert the display name to unset Then I can revert the display name to unset
And my display name is unset on save And my display name is unset on save
Scenario: User can select values in a Select Scenario: User can select values in a Select
Given I have created a Blank Common Problem Given I have created a Blank Common Problem
And I edit and select Settings When I edit and select Settings
Then I can select Per Student for Randomization Then I can select Per Student for Randomization
And my change to randomization is persisted And my change to randomization is persisted
And I can revert to the default value for randomization And I can revert to the default value for randomization
Scenario: User can modify float input values Scenario: User can modify float input values
Given I have created a Blank Common Problem Given I have created a Blank Common Problem
And I edit and select Settings When I edit and select Settings
Then I can set the weight to "3.5" Then I can set the weight to "3.5"
And my change to weight is persisted And my change to weight is persisted
And I can revert to the default value of unset for weight And I can revert to the default value of unset for weight
Scenario: User cannot type letters in float number field Scenario: User cannot type letters in float number field
Given I have created a Blank Common Problem Given I have created a Blank Common Problem
And I edit and select Settings When I edit and select Settings
Then if I set the weight to "abc", it remains unset Then if I set the weight to "abc", it remains unset
Scenario: User cannot type decimal values integer number field Scenario: User cannot type decimal values integer number field
Given I have created a Blank Common Problem Given I have created a Blank Common Problem
And I edit and select Settings When I edit and select Settings
Then if I set the max attempts to "2.34", it displays initially as "234", and is persisted as "234" Then if I set the max attempts to "2.34", it displays initially as "234", and is persisted as "234"
Scenario: User cannot type out of range values in an integer number field Scenario: User cannot type out of range values in an integer number field
Given I have created a Blank Common Problem Given I have created a Blank Common Problem
And I edit and select Settings When I edit and select Settings
Then if I set the max attempts to "-3", it displays initially as "-3", and is persisted as "0" Then if I set the max attempts to "-3", it displays initially as "-3", and is persisted as "0"
Scenario: Settings changes are not saved on Cancel Scenario: Settings changes are not saved on Cancel
Given I have created a Blank Common Problem Given I have created a Blank Common Problem
And I edit and select Settings When I edit and select Settings
Then I can set the weight to "3.5" Then I can set the weight to "3.5"
And I can modify the display name And I can modify the display name
Then If I press Cancel my changes are not persisted Then If I press Cancel my changes are not persisted
Scenario: Edit High Level source is available for LaTeX problem Scenario: Edit High Level source is available for LaTeX problem
Given I have created a LaTeX Problem Given I have created a LaTeX Problem
And I edit and select Settings When I edit and select Settings
Then Edit High Level Source is visible Then Edit High Level Source is visible
Scenario: High Level source is persisted for LaTeX problem (bug STUD-280) Scenario: High Level source is persisted for LaTeX problem (bug STUD-280)
Given I have created a LaTeX Problem Given I have created a LaTeX Problem
And I edit the High Level Source When I edit and compile the High Level Source
Then my change to the High Level Source is persisted Then my change to the High Level Source is persisted
And when I view the High Level Source I see my changes And when I view the High Level Source I see my changes
...@@ -159,7 +159,7 @@ def create_latex_problem(step): ...@@ -159,7 +159,7 @@ def create_latex_problem(step):
world.click_component_from_menu("i4x://edx/templates/problem/Problem_Written_in_LaTeX", '.xmodule_CapaModule') world.click_component_from_menu("i4x://edx/templates/problem/Problem_Written_in_LaTeX", '.xmodule_CapaModule')
@step('I edit the High Level Source') @step('I edit and compile the High Level Source')
def edit_latex_source(step): def edit_latex_source(step):
world.css_click('a.edit-button') world.css_click('a.edit-button')
world.css_find('.launch-latex-compiler').find_by_css('a').click() world.css_find('.launch-latex-compiler').find_by_css('a').click()
......
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