Commit 3682cb46 by Valera Rozuvan Committed by Alexander Kryklia

GST work in progress.

parent b08b25b9
......@@ -121,7 +121,20 @@ define('Graph', [], function () {
}
function updatePlot() {
$.plot(plotDiv, dataSets);
$.plot(
plotDiv,
dataSets,
{
'xaxis': {
'min': 0,
'max': 30
},
'yaxis': {
'min': -5,
'max': 5
}
}
);
}
}
});
......
......@@ -2,12 +2,24 @@
// define() functions from Require JS available inside the anonymous function.
(function (requirejs, require, define) {
define('Inputs', ['logme'], function (logme) {
define('Inputs', [], function () {
return Inputs;
function Inputs(gstId, config, state) {
logme('Inside "Inputs" module.');
logme(gstId, config, state);
var constNamesUsed;
// There should not be more than one text input per a constant. This
// just does not make sense. However, nothing really prevents the user
// from specifying more than one text input for the same constant name.
// That's why we have to track which constant names already have
// text inputs for them, and prevent adding further text inputs to
// these constants.
//
// constNamesUsed is an object to which we will add properties having
// the name of the constant to which we are adding a text input to.
// When creating a new text input, we must consult with this object, to
// see if the constant name is not defined as it's property.
constNamesUsed = {};
// We will go thorugh all of the inputs, and those that have a valid
// '@var' property will be added to the page as a HTML text input
......@@ -15,42 +27,75 @@ define('Inputs', ['logme'], function (logme) {
if ((typeof config.inputs !== 'undefined') &&
(typeof config.inputs.input !== 'undefined')) {
if ($.isArray(config.inputs.input)) {
// config.inputs.input is an array
// config.inputs.input is an array. For each element, we will
// add a text input.
for (c1 = 0; c1 < config.inputs.input.length; c1++) {
createInput(config.inputs.input[c1]);
}
} else if ($.isPlainObject(config.inputs.input)) {
// config.inputs.input is an object
// config.inputs.input is an object. Add a text input for it.
createInput(config.inputs.input);
}
}
function createInput(obj) {
var constName, constValue, spanEl, inputEl;
// The name of the constant is obj['@var']. If it is not specified,
// we will skip creating a text input for this constant.
if (typeof obj['@var'] !== 'string') {
return;
}
constName = obj['@var'];
// We will not add a text input for a constant which already has a
// text input defined for it.
//
// We will add the constant name to the 'constNamesUsed' object in
// the end, when everything went successfully.
if (constNamesUsed.hasOwnProperty(constName)) {
return;
}
// Multiple sliders and/or inputs can represent the same constant.
// Therefore we will get the most recent const value from the state
// object. If it is undefined, we will skip creating a text input
// for this constant.
constValue = state.getConstValue(constName);
if (constValue === undefined) {
constValue = 0;
return;
}
// With the constant name, and the constant value being defined,
// lets get the element on the page into which the text input will
// be inserted.
spanEl = $('#' + gstId + '_input_' + constName);
// If a corresponding element for this constant does not exist on
// the page, we will not be making a text input.
if (spanEl.length === 0) {
return;
}
// Create the text input element.
inputEl = $('<input type"text" />');
// inputEl.width(50);
// Set the current constant to the text input. It will be visible
// to the user.
inputEl.val(constValue);
// Bind a function to the 'change' event. Whenever the user changes
// the value of this text input, and presses 'enter' (or clicks
// somewhere else on the page), this event will be triggered, and
// our callback will be called.
inputEl.bind('change', inputOnChange);
// Lets style the input element nicely. We will use the button()
// widget for this since there is no native widget for the text
// input.
inputEl.button().css({
'font': 'inherit',
'color': 'inherit',
......@@ -61,10 +106,17 @@ define('Inputs', ['logme'], function (logme) {
'width': '50px'
});
// And finally, publish the text input element to the page.
inputEl.appendTo(spanEl);
// Don't forget to add the constant to the list of used constants.
// Next time a slider for this constant will not be created.
constNamesUsed[constName] = true;
return;
// When the user changes the value of this text input, the 'state'
// will be updated, forcing the plot to be redrawn.
function inputOnChange(event) {
state.setConstValue(constName, $(this).val());
}
......
......@@ -6,68 +6,117 @@ define('Sliders', [], function () {
return Sliders;
function Sliders(gstId, config, state) {
var constNamesUsed;
// There should not be more than one slider per a constant. This just
// does not make sense. However, nothing really prevents the user from
// specifying more than one slider for the same constant name. That's
// why we have to track which constant names already have sliders for
// them, and prevent adding further sliders to these constants.
//
// constNamesUsed is an object to which we will add properties having
// the name of the constant to which we are adding a slider to. When
// creating a new slider, we must consult with this object, to see if
// the constant name is not defined as it's property.
constNamesUsed = {};
// We will go through all of the sliders. For each one, we will make a
// jQuery UI slider for it, attach "on change" events, and set it's
// state - initial value, max, and min parameters.
if ((typeof config.sliders !== 'undefined') &&
(typeof config.sliders.slider !== 'undefined')) {
if ($.isArray(config.sliders.slider)) {
// config.sliders.slider is an array
// config.sliders.slider is an array. For each object in the
// array, create a slider.
for (c1 = 0; c1 < config.sliders.slider.length; c1++) {
createSlider(config.sliders.slider[c1]);
}
} else if ($.isPlainObject(config.sliders.slider)) {
// config.sliders.slider is an object
// config.sliders.slider is an object. Create a slider for it.
createSlider(config.sliders.slider);
}
}
function createSlider(obj) {
var constName, constValue, rangeBlobs, valueMin, valueMax,
spanEl, sliderEl, sliderWidth;
// The name of the constant is obj['@var']. Multiple sliders and/or
// inputs can represent the same constant - therefore we will get
// the most recent const value from the state object. The range is
// a string composed of 3 blobs, separated by commas. The first
// blob is the min value for the slider, the third blob is the max
// value for the slider.
var constName, constValue, rangeBlobs, valueMin, valueMax, spanEl,
sliderEl, sliderWidth;
// The name of the constant is obj['@var']. If it is not specified,
// we will skip creating a slider for this constant.
if (typeof obj['@var'] !== 'string') {
return;
}
constName = obj['@var'];
// We will not add a slider for a constant which already has a
// slider defined for it.
//
// We will add the constant name to the 'constNamesUsed' object in
// the end, when everything went successfully.
if (constNamesUsed.hasOwnProperty(constName)) {
return;
}
// Multiple sliders and/or inputs can represent the same constant.
// Therefore we will get the most recent const value from the state
// object. If it is undefined, then something terrible has
// happened! We will skip creating a slider for this constant.
constValue = state.getConstValue(constName);
if (constValue === undefined) {
constValue = 0;
return;
}
// The range is a string composed of 3 blobs, separated by commas.
// The first blob is the min value for the slider, the third blob
// is the max value for the slider.
if (typeof obj['@range'] !== 'string') {
// If the range is not a string, we will set a default range.
// No promise as to the quality of the data points that this
// range will produce.
valueMin = constValue - 10;
valueMax = constValue + 10;
} else {
// Separate the range string by commas, and store each blob as
// an element in an array.
rangeBlobs = obj['@range'].split(',');
// We must have gotten exactly 3 blobs (pieces) from the split.
if (rangeBlobs.length !== 3) {
valueMin = constValue - 10;
valueMax = constValue + 10;
// Set some sensible defaults, if the range string was
// split into more or less than 3 pieces.
setDefaultMinMax();
} else {
// Get the first blob from the split string.
// Get the first blob from the split string. It is the min
// value.
valueMin = parseFloat(rangeBlobs[0]);
// Is it a well-formed float number?
if (isNaN(valueMin) === true) {
// No? Then set a sensible default value.
valueMin = constValue - 10;
}
// Get the third blob from the split string.
// Get the third blob from the split string. It is the max.
valueMax = parseFloat(rangeBlobs[2]);
// Is it a well-formed float number?
if (isNaN(valueMax) === true) {
// No? Then set a sensible default value.
valueMax = constValue + 10;
}
// Logically, the min, value, and max should make sense.
......@@ -79,38 +128,53 @@ define('Sliders', [], function () {
if ((valueMin > valueMax) ||
(valueMin > constValue) ||
(valueMax < constValue)) {
valueMin = constValue - 10;
valueMax = constValue + 10;
// Set some sensible defaults, if min/value/max logic
// is broken.
setDefaultMinMax();
}
}
}
// At this point we have the constant name, the constant value, and
// the min and max values for this slider. Lets get the element on
// the page into which the slider will be inserted.
spanEl = $('#' + gstId + '_slider_' + constName);
// If a corresponding slider DIV for this constant does not exist,
// do not do anything.
// If a corresponding element for this constant does not exist on
// the page, we will not be making a slider.
if (spanEl.length === 0) {
return;
}
// Create the slider DIV.
sliderEl = $('<div>');
// The default slider width.
// We will define the width of the slider to a sensible default.
sliderWidth = 400;
// Then we will see if one is provided in the config for this
// slider. If we find it, and it is a well-formed integer, we will
// use it, instead of the default width.
if (typeof obj['@width'] === 'string') {
if (isNaN(parseInt(obj['@width'], 10)) === false) {
sliderWidth = parseInt(obj['@width'], 10);
}
}
// Set the new width to the slider.
// Set the defined width to the slider.
sliderEl.width(sliderWidth);
// And make sure that it gets added to the page as an
// 'inline-block' element. This will allow for the insertion of the
// slider into a paragraph, without the browser forcing it out of
// the paragraph onto a new line, separate line.
sliderEl.css('display', 'inline-block');
// Create a jQuery UI slider from the current DIV. We will set
// Create a jQuery UI slider from the slider DIV. We will set
// starting parameters, and will also attach a handler to update
// the state on the change event.
// the 'state' on the 'change' event.
sliderEl.slider({
'min': valueMin,
'max': valueMax,
......@@ -120,13 +184,32 @@ define('Sliders', [], function () {
'change': sliderOnChange
});
// Append the slider DIV to the element on the page where the user
// wants to see it.
sliderEl.appendTo(spanEl);
// OK! So we made it this far...
//
// Adding the constant to the list of used constants. Next time a
// slider for this constant will not be created.
constNamesUsed[constName] = true;
return;
// Update the 'state' - i.e. set the value of the constant this
// slider is attached to to a new value.
//
// This will cause the plot to be redrawn each time after the user
// drags the slider handle and releases it.
function sliderOnChange(event, ui) {
state.setConstValue(constName, ui.value);
}
// The sensible defaults for the slider's range.
function setDefaultMinMax() {
valueMin = constValue - 10;
valueMax = constValue + 10;
}
}
}
});
......
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