Store hosts for a play as a play attribute
Operate on that play attribute to make things faster for larger inventories. Instead of making a round trip through inventory.list_hosts and working through some lengthy list comprehensions over and over again, calculate the potenital hosts for a play once, then reduce from it the unavailable hosts when necessary. Also moves how the %fail is done. The host count is a play level count of available hosts, which then is compared after each task to the current number of available hosts for the play. This used to get a new count every task which was also time expensive.
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